
Ne Durak
НЕ ДУРАК (NOT THE FOOL)
A story roguelike built on Durak — the real Russian card game. 1986 to 1991. Five winters. One list of places. One deck.
Your grandfather has a cough he won't discuss and a list he recites like a prayer: Paris, Lisbon, Samarkand, the warm ocean. He'll see them all, he says, just as soon as the Union falls — which is any day now. Until then there's winter, and the only economy that matters: the card tables in the yard.
THE GAME
Real podkidnoy/perevodnoy Durak, played properly — attack, cover, throw in, transfer the whole mess to the next player, rearrange your defense mid-fight. 2-4 player tables against 24 named regulars with four AI archetypes across five skill tiers. Whoever's left holding cards is the fool.
THE RUN
Each winter is longer than the last — 10, 12, 14, 16, then 20 rounds. Between them: Roza's kiosk sells rule-bending chips (save up for the Lucky Six — your sixes beat aces). Scavenge the night for bread, caviar, a lighter that burns cards out of existence, a pen and a lipstick that forge dead cards back into play — and watch for patrols, because three strikes ends in the gulag. Feed the regulars to earn their perks. Catch the cheater short-drawing and make him pay. And there's a pistol. The music stops when you use it. The table remembers.
THE COUNTRY
The game decays with the Union. By winter 3 the yard burns the small trumps for fuel at every deal; by winter 5, only the court survives. The winters grow. Everything else shrinks.
THE REST
Full story with dialogue scenes between every winter · tutorial taught by your grandfather (featuring a pillow) · 29 achievements · endless free play after the credits · sort toggle, fast-forward, three speeds · saves in your browser · one HTML file, no install, plays in-browser on desktop or landscape mobile
Learn Durak in ten minutes. Carry his deck a lot longer.
!!! STILL IN AN EARLY STATE, BUGS ARE INEVITABLE !!!




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